1. A fastener that serves to join or link; SYN. linkup, tie, tie-in.
2. A unit of length equal to 1/100 of a chain.
3. An interconnecting circuit between two or more locations for the purpose of transmitting and receiving data; SYN. data link.
4. The means of connection between things linked in series; SYN. nexus.
5. (Computers) A connection between two items (two texts, a text and an image, etc.), usually activated by the click of a mouse.
1. To produce an executable program from compiled modules (programs, routines, or libraries) by merging the object code (assembly language object code, executable machine code, or a variation of machine code) of the program and resolving interconnecting references (such as a library routine called by a program). See also linker.
2. To connect two elements in a data structure by using index variables or pointer variables. See also index (definition 1), pointer (definition 1).
1. To connect.
2. To bind together.
3. To associate
4. (Computers) To connect two items, usually by means of a hyperlink.